Well, it’s been some time since I’ve update this blog. Last month, I was an exhibitor at AVGC, a new video game convention in New Jersey. It was fun being a part of a first year convention, especially one where a couple of old friends were involved in organizing.
I also showed my new prototype for the first time. Right now, I’m referring to it as Cropduster. It’s an action stealth farting game, I’ve been thinking about making for a long time. This version was extremely rough, and the “art” was… interesting. I was still able to get some great notes out of showing here, and it’s really helping with the early design stuff.
I’m currently working on a new vertical slice of the game, which I am hoping to show at NY Arcade in December. In the meantime, I am working on getting the art to a point where I can start showing this thing to y’all. There are going to be a number of updates about new prototypes and such in the coming weeks.